AI Insights · Timothy · January 2023
Top 5 3D Anime Games on Android in Central America - Q4 2022
Explore the performance of the top 5 3D anime games on Android in Central America during Q4 2022, including trends in downloads, revenue, and active users.
The fourth quarter of 2022 saw interesting trends in the performance of top 3D anime games on the Android platform in Central America. Here’s a breakdown of how the top 5 games fared in terms of downloads, revenue, and active users, based on data from Sensor Tower.
Genshin Impact: Natlan Launch This game experienced fluctuations in weekly revenue, peaking at around $63K in late September and closing the quarter at approximately $41K. Weekly downloads showed a downward trend initially but rebounded in December, reaching a high of about 28K. Active users saw a dip mid-quarter but recovered to around 307K by the end of December.
DRAGON BALL LEGENDS Revenue for this title showed an upward trend towards the end of the quarter, peaking at around $22K in the last week of December. Downloads remained relatively stable, with minor fluctuations, ending the quarter at approximately 49K downloads per week. Active users saw a steady increase, peaking at around 360K in the final week of December.
Saint Seiya Awakening: KOTZ Weekly revenue for this game remained fairly consistent, with minor variations, and peaked at around $19.9K in late September. Downloads were steady, averaging around 500 per week throughout the quarter. Active users showed a slight decline, ending the quarter at approximately 24K.
The Seven Deadly Sins This game saw a peak in weekly revenue at around $18.8K in late November. Downloads were consistent, with a notable increase to approximately 6.7K in late November. Active users remained stable, averaging around 30K throughout the quarter.
Tower of Fantasy Revenue for this game showed significant fluctuations, peaking at around $15.5K in late November. Downloads saw a notable increase in mid-October, reaching approximately 8.7K but gradually declined towards the end of the quarter. Active users also showed an initial increase, peaking at around 31.7K in late October before stabilizing at around 16.6K.
For more detailed insights and data, visit Sensor Tower.